Rimworld alpha 17 pl

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I feel like the melee skill dodge chance could be increased a bit more, it is barely noticeable and once your pawn gets hit in the leg it is over with dodging anyways. I like the changes to the skills, low skilled and high skilled work is very noticeable now, as well with shooting, high skilled pawns are very accurate. The roads and rivers are a really nice addition, roads are super useful and rivers are nice to look at, they dont serve any other purpose right now The water graphics are more subtle now and less distracting. Randy also seems to be able to fire events at day 1, which I am not a fan of, I got day 1 gut worms as well as a day 2 heat wave that caught me by surprise and ended a run. I played 3 colonies with randy random on intense difficulty, 2 short lived ones and one very successful one, about 3 years.Ĭoncerning the storyteller, after 2 years playtime it seems like you dont get as many events as in the first 2 years and thats a bit boring, I added a raid every 6 days for that reason.

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So, I have been playing quite a bit to give some more feedback.